Starloop Stub Example

The Purpose of this tool is to let you test bidirectional communication from matchmaker to game client.

I'm inside the iFrame hosted elsewhere.

I got this auth_code: from the url params.

Try sending a message to the iFrame Parent:

Send "gameEnded" when done.

Messages from my parent:



	Info on running js commands from Unity WebGL.
  

Example code to send to parent from Unity:

parent.postMessage(outgoingMessage,"*");

Example code to receive messages in Unity

Simple

function receiveMessage(event) {
  console.log(event.data);
}
window.addEventListener("message", receiveMessage, false);	

With support for IE

var eventMethod = window.addEventListener ? "addEventListener" : "attachEvent";
var eventer = window[eventMethod];
var messageEvent = eventMethod == "attachEvent" ? "onmessage" : "message";
			
// Listen to message from parent window
eventer(messageEvent,function(e) {
  var key = e.message ? "message" : "data";
	var data = e[key];
	//run function//
},false);